Updated to Unity 6.3
GyroRush » Devlog
Updated packages and Unity to latest LTS release.
Bugs fixed:
- In multiplayer when a client grab an ingredient cooked at the last second from stove counter.
- Grab ingredient from cutting board simultaneously with the last cut.
- Wrong customer/money metrics in random gamemode.
- Othes stuff that I don't remember.
QoL (Quality of Life):
- Changes to customers waiting time. Fast customer became faster, slow became twice slower than the fast and the Normal about in the middle.
- Change Player color with both Interact/InteractAlt button, the first goes forward and second goes backward in change color order.
- Popup for earning/tips above customers and popup of the cost above trash can.
- No more interaction between customers who passing by, only for the real customers (no more confusion with the highlight interaction).
- Only the primary Interact button need to Interact with the customers or other players. No more using the second InteractAlt button in these situations.
Files
GyroRush - Update 6.3.7z 52 MB
22 hours ago
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