Updated to Unity 6.3


Updated packages and Unity to latest LTS release.

Bugs fixed:

  • In multiplayer when a client grab an ingredient cooked at the last second from stove counter.
  • Grab ingredient from cutting board simultaneously with the last cut.
  • Wrong customer/money metrics in random gamemode.
  • Othes stuff that I don't remember.

QoL (Quality of Life):

  • Changes to customers waiting time. Fast customer became faster, slow became twice slower than the fast and the Normal about in the middle.
  • Change Player color with both Interact/InteractAlt button, the first goes forward and second goes backward in change color order.
  • Popup for earning/tips above customers and popup of the cost above trash can.
  • No more interaction between customers who passing by, only for the real customers (no more confusion with the highlight interaction).
  • Only the primary Interact button need to Interact with the customers or other players. No more using the second InteractAlt button in these situations.

Files

GyroRush - Update 6.3.7z 52 MB
22 hours ago

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